A project created as an assignment during my second year at The Game Assembly.
For this assignment I had to create a level from napkin sketch to final art pass. As a part of the assignment requirements the level had to include some sort of VFX, Unreal blueprints and vertex painting. The assets had to be sourced from Fab (or another third-party site) in order to save time and practice the workflow of a Level Artist.
In total I had around 5 weeks halftime for the assignment.
Level Creation - Gameplay